Sunday, November 20, 2011

Unforgettable Children's Fads

Now it's time for some nostalgia with the Women's Day.Today let's take a look back at some of the children's fads that shaped our childhoods. Read the full article here.





The SlinkyOne of the oldest toys on the list, the Slinky was discovered by accident when, in 1943, marine engineer Richard James was working in his technical lab and a spring fell, tumbling end-over-end across the floor. That evening, James told his wife he was going to make a toy that "walked," after which she picked the name. The Slinky was, of course, a runaway hit, and by 1990 a national survey revealed that 89.8 percent of Americans knew what a Slinky was or were familiar with the jingle.






Pogo BallsAlthough Pogo Balls are still on shelves today, their height of popularity was right after Hasbro released them in 1987. Shaped like the planet Saturn, with an inflatable ball in the center and a circular platform around it, the Pogo Ball required kids to stand on the platform and squeeze the ball between their ankles to bounce, jump and flip around the playground. It ended up being a craze parents loved because it made kids want to exercise!






Slap BraceletsIn the early ’90s, slap bracelets were all the rage with kids. The 9-inch flexible metal bands, which would coil around the wrist when slapped against the skin, came in zebra print, polka dots, stripes, neon and more. But after a 1990 incident at West Orchard Elementary in Chappaqua, New York, where a child needed three stitches after she was cut by an exposed bracelet edge, schools banned them, fearing for students' safety. And alas, as usual, kids lost interest and moved on to something new.





Virtual PetsAlmost as popular with adults as they were with kids, Tamagotchis and Giga Pets were virtual pets that required feeding, playing, putting to bed and even cleaning—so much so that they were nearly as demanding as a real pet. Giga Pets, introduced in 1997 (when they were most popular) and re-released in 2006, were available as Compu Kitty, Micro Chimp, Digital Doggie and more. Tamagotchis, which began in Japan and were released in the U.S. in 1996, were similar to Giga Pets, but different in that they were small digital eggs that hatched.






FurbyThis fun-loving electronic robot took the toy market to a whole new level when it went on sale during the 1998 holiday season, quickly becoming the number-one toy on the market, not to mention one of the bestselling toys ever. Available in 10 languages (they all spoke "Furbish" at first), Furbys were hamster/owl-like creatures that could talk, sleep and appear to learn new words (although they were really preprogrammed).

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